|
Post by Rippah Roo'Jizah on Feb 14, 2015 3:34:32 GMT
HUMANS
Keep in mind that this is the basic stuff. You can add stuff if you wish. However as long as your profile has the core info, all should be fine.
You can meet your Navi or Digimon in the History, but keep in mind this should not be used as a means to give yourself more experience than you should have. This will be taken in a case by case basis, but you cannot come in with some highly skilled Net-Battler. You're starting at Rank D or a Rookie digimon like everyone else.
Really, do try to be reasonable. Make someone that's reasonable. You have some creative freedom bound only by a vague boundary. Don't purposely try to cross the boundary.
[b]Name[/b]: [b]Age[/b]: [b]Gender[/b]: [b]Height[/b]: [b]Weight[/b]: [b]Alignment[/b]: [b]Skills/Talents[/b]: [b]Personality[/b]: (10 full sentences minimum, please) [b]Appearance[/b]: (Either include art, a faceclaim, 10 full sentences, or some combination, please) [b]Personal History[/b]:
|
|
|
Post by Rippah Roo'Jizah on Feb 14, 2015 3:46:42 GMT
NAVIS
[b]Name[/b]: [b]Gender[/b]: [b]Alignment[/b]: [b]Element[/b]: (This will determine your defenses. You can choose up to one from each Element Wheel, or go completely neutral) [b]Personality[/b]: (10 full sentences, please) [b]Appearance[/b]: (Either include art, a faceclaim, 10 full sentences, or some combination, please)
[b]Buster[/b]: What is your Navi's basic attack? A charge buster? A Sword Slash? A burning tackle? In many cases the *Charged Shot* can be some equivalent of certain Standard Chips. Or if you are a melee person, forego the projectiles and just go sword only?
Keep in mind that charge shots require Charge Time, so be mindful of this. You can have a normal attack and a stronger attack requiring a turn of charging.
[b]Secondary Skill[/b] Are you more resistant to status effects? Can you float over any sort of ground? Maybe you absorb your element. While you are allowed only one default secondary skill, Null Element Navis tend to have better Secondaries.
|
|
|
Post by Rippah Roo'Jizah on Feb 14, 2015 3:49:59 GMT
CHIP DATA/NAVI CUST
Note that, unlike other sections, this (Chip Data and Navi Cust) can be freely edited. However, any edits will not take effect until the next chronological thread your character becomes a part of.
All Navis start with one Folder, and will gain a second folder upon reaching Rank B. Folders can be switched outside of battle within a thread, but as said before, edits to the folders only occur at the next chronological thread.
Extra Folders can be received at any time (if you can find them), but cannot be edited at all. You can only have one at a time.
Chip Data and Navi Customizer parts must be kept in a separate thread.
[b]Chip Folder 1 Name:[/b] [b]Chips:[/b]
[b]Chip Folder 2 Name:[/b] [b]Chips:[/b]
[b]Extra Folder Name 1:[/b] [b]Chips:[/b]
When starting, you have a set of default chips. You can have... 3 Cannons or 3 Swords 2 Air Shots 1 Recovery 2 Spreaders or 2 Wide Swords 2 MiniBombs
The remaining 5 can be of chips of your choosing, as long as they are reasonable. You cannot have more than 4 of a particular chip at a time, nor can you start with any Mega or Giga class chips.
Of course, you might want to keep a few chips lying around outside the Chip Folders. That is what the Chip Pack is for, to store spare chips. Chip Packs can contain as many Chips you want.
[b]Chip Pack Contents:[/b]
Navi's get a Navi Cust at Rank C, and gets 2 slots per Rank, with a max of 8 slots at Rank S. And, like Chips, you can store spare Cust Pieces.
[b]Navi Cust Contents:[/b]
[b]Navi Cust Pack:[/b]
|
|
|
Post by Rippah Roo'Jizah on Feb 14, 2015 3:50:24 GMT
SOLO NAVIS
[b]Name[/b]: [b]Gender[/b]: [b]Alignment[/b]: [b]Element[/b]: (This will determine your defenses. You can choose up to one from each Element Wheel, or go completely neutral) [b]Personality[/b]: (10 full sentences, please) [b]Appearance[/b]: (Either include art, a faceclaim, 10 full sentences, or some combination, please)
[b]Buster[/b]: What is your Navi's basic attack? A charge buster? A Sword Slash? A burning tackle? In many cases the *Charged Shot* can be some equivalent of certain Standard Chips. Or if you are a melee person, forego the projectiles and just go sword only?
Keep in mind that charge shots require Charge Time, so be mindful of this. You can have a normal attack and a stronger attack requiring a turn of charging.
[b]Secondary Skill[/b] Are you more resistant to status effects? Can you float over any sort of ground? Maybe you absorb your element. While you are allowed only one default secondary skill, Null Element Navis tend to have better Secondaries. Solo Navis also gain another secondary skill at Rank C, Rank A, and Rank S.
[b]Attacks[/b]: You can place 2 here, and you get an extra move per Rank. You can either edit in more when you get extra Ranks, or place them here and denote what rank the move becomes available.
|
|
|
Post by Rippah Roo'Jizah on Feb 14, 2015 4:09:30 GMT
SOLO DIGIMON
[b]Name[/b]: [b]Default Form[/b]: [b]Gender[/b]: [b]Alignment[/b]: [b]Skills/Talents[/b]: [b]Personality[/b]: (10 full sentences, please) [b]Personal History[/b]:
(((The minimum form requirement for a digimon is simply Rookie. You can start with weaker forms if you wish. Just know that they are not only weaker, but have fewer attacks. Also, if you do have only a Rookie form now, you can add the other forms later on.)))
[i]Appearance[/i]: [i]Rookie[/i]: [i]Attribute[/i]: [i]Family/ies[/i]: [i]Type[/i]: [i]Attacks[/i]: [3 Attacks] [i]Passive Skills[/i]: [1 Passive] [i]Digivolves To[/i]:
[i]Appearance[/i]: [i]Champion[/i]: [i]Attribute[/i]: [i]Family/ies[/i]: [i]Type[/i]: [i]Attacks[/i]: [4 Attacks] [i]Passive Skills[/i]: [2 Passives] [i]Digivolves To[/i]:
[i]Appearance[/i]: [i]Ultimate[/i]: [i]Attribute[/i]: [i]Family/ies[/i]: [i]Type[/i]: [i]Attacks[/i]: [5 Attacks] [i]Passive Skills[/i]: [3 Passives] [i]Digivolves To[/i]:
[i]Appearance[/i]: [i]Mega[/i]: [i]Attribute[/i]: [i]Family/ies[/i]: [i]Type[/i]: [i]Attacks[/i]: [6 Attacks] [i]Passive Skills[/i]: [3 Passives] [i]Digivolves To[/i]:
[i]Appearance[/i]: [i]Super Mega[/i]: [i]Attribute[/i]: [i]Family/ies[/i]: [i]Type[/i]: [i]Attacks[/i]: [6 Attacks] [i]Passive Skills[/i]: 4 Passives] [i]Digivolves To[/i]:
|
|